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matthyno

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JavaScript:
types = [
    "UV",
    "IR"
];
Diode1 = new Diode(types["UV"]);
Laser1 = new Laser(diode);
function Gleamzbot(parts) {
    Laser1.shootAt(Players.get.nearest());
}
while(true) {
    newone = new Gleamzbot(Laser1);
    newone.selfDestruct();
}

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